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Complete and Continue
Robotic Planet
PART 1 | 01 - Getting Started (00:06:32)
đ 1.01 - Welcome to the Course (6:32)
đĸ 1.02 - Updates
đĨ 1.03 - Download the Course (Request Access)
đŦ 1.04 - Community & Support
đĨī¸ 1.05 - System Specs & Tools
đ§ž 1.06 - Blender Shortcut PDF
đ 1.07 - How to send your Blender file to us
â 1.08 - What do these icons đđąđšī¸đâ mean?
PART 1 | 02 - Creating Robots (00:14:38)
đ 2.01 - Chapter Introduction (1:22)
â ī¸ Important Changes in Blender
đą 2.02 - What Makes a Robot (2:58)
đą 2.03 - Coming Up with Robot Ideas (2:27)
đą 2.04 - Sketching Ideas in Grease Pencil (4:47)
đą 2.05 - Modeling Techniques (3:02)
PART 1 | 03 - Basic Bot (Boolean) Modeling (01:31:17)
đ 3.01 - Chapter Introduction (1:54)
đšī¸ 3.02 - Blocking out Shapes (12:01)
đšī¸ 3.03 - Creating Panels (16:00)
đšī¸ 3.04 - Creating Hinges, Joins, and Lenses (8:49)
đšī¸ 3.05 - Creating Battery Packs and Heat Sink (5:58)
đšī¸ 3.06 - Adding Screws (13:28)
đšī¸ 3.07 - Adding Decals (7:37)
đšī¸ 3.08 - Building Up Details (17:00)
đ 3.09 - Boolean Troubleshooting (8:26)
PART 1 | 04 - Basic Bot Materials (00:56:22)
đ 4.01 - Chapter Introduction (1:36)
â ī¸ Important Changes in Blender
đšī¸ 4.02 - Smooth Shading and Correcting Normals (3:20)
đšī¸ 4.03 - Creating an Edge, Dirt, and Roughness Mask (6:45)
đšī¸ 4.04 - Creating a Scratch Mask (11:19)
đšī¸ 4.05 - Creating a Plastic Material (6:44)
đšī¸ 4.06 - Grouping Nodes and Color Iterations (6:05)
đšī¸ 4.07 - Creating a Lens, Light, and Decal Material (11:42)
đšī¸ 4.08 - Adding a World Shader (3:00)
â 4.09 - Adapting Materials for Cycles (5:48)
PART 1 | 05 - Basic Bot Rigging (00:42:15)
đ 5.01 - Chapter Introduction (1:29)
đšī¸ 5.02 - Preparing Mesh for Rig (5:03)
đšī¸ 5.03 - Creating the Armature (9:57)
đšī¸ 5.04 - Parenting Objects and Bones (5:46)
đšī¸ 5.05 - Setting Up Constraints (6:28)
đšī¸ 5.06 - Automating Motion with Drivers (7:55)
đšī¸ 5.07 - Organizing the Rig (5:34)
PART 1 | 06 - Basic Bot Animation (00:36:13)
đ 6.01 - Chapter Introduction (1:07)
â ī¸ Important Changes in Blender
đšī¸ 6.02 - Blocking Animation (5:48)
đšī¸ 6.03 - Refining with Curves (12:26)
đšī¸ 6.04 - Using Wiggle Bones (6:12)
đšī¸ 6.05 - Baking Animation (3:37)
đšī¸ 6.06 - Animating the Camera (7:01)
PART 1 | 07 - Basic Bot Finishing (00:51:12)
đ 7.01 - Chapter Introduction (1:30)
â ī¸ Important Changes in Blender
đšī¸ 7.02 - Creating a Ground Plane (6:42)
đšī¸ 7.03 - Creating Plants and Rocks (8:26)
đšī¸ 7.04 - Scattering Plants and Rocks (7:33)
đšī¸ 7.05 - Lighting Setup (4:43)
đšī¸ 7.06 - Rendering Setup (5:17)
đšī¸ 7.07 - Compositing a Film Look (12:06)
đšī¸ 7.08 - Creating Reusable Assets (4:52)
Feedback & Results
â¤ī¸ Give us your Feedback
𤊠Share your Results
PART 2 | 08 - Fish Bot (SubD) Modeling (02:08:25)
đ 8.01 - Chapter Introduction (1:34)
đšī¸ 8.02 - Blocking out Shapes (11:32)
đšī¸ 8.03 - Creating SubD Body Shape (13:02)
đšī¸ 8.04 - Creating SubD Jet and Glass Dome (7:09)
đšī¸ 8.05 - Creating SubD Claw (13:35)
đšī¸ 8.06 - Using Array and Curves for Pipes (7:33)
đšī¸ 8.07 - Creating SubD Antenna (4:05)
đšī¸ 8.08 - Making the Fish (10:03)
đšī¸ 8.09 - Adding Panels to the Main Body (8:14)
đšī¸ 8.10 - Building up Main Body Details (11:29)
đšī¸ 8.11 - Building Up Jet Details (12:17)
đšī¸ 8.12 - Building up Dome Details (6:13)
đšī¸ 8.13 - Adding Screws (3:07)
đšī¸ 8.14 - Effects Modeling (5:31)
đšī¸ 8.15 - Making a Battery Prop (12:54)
PART 2 | 09 - Fish Bot Materials ( 00:36:27)
đ 9.01 - Chapter Introduction (0:56)
â ī¸ Important Changes in Blender
đšī¸ 9.02 - Adding Asset Library Materials (4:57)
đšī¸ 9.03 - Setting up a Fish (5:55)
đšī¸ 9.04 - Setting up Glass and Water (5:50)
đšī¸ 9.05 - Setting up Jet Exhaust (6:25)
đšī¸ 9.06 - Setting up Control Panel (5:20)
đšī¸ 9.07 - Setting up Battery Materials (7:01)
PART 2 | 10 - Fish Bot Rigging ( 01:41:46)
đ 10.01 - Chapter Introduction (0:51)
â ī¸ Important Changes in Blender
đšī¸ 10.02 - Preparing Mesh for Rig (8:05)
đšī¸ 10.03 - Creating the Deform Rig (14:16)
đšī¸ 10.04 - Attaching Elements to Bones (11:26)
đšī¸ 10.05 - Creating Claw Grabber and Jet Control Rigs (7:56)
đšī¸ 10.06 - Creating Claw Curve Control Rig (9:21)
đšī¸ 10.07 - Fixing Claw Arm with Geometry Nodes (6:44)
đšī¸ 10.08 - Creating a Bubble Effect (9:20)
đšī¸ 10.09 - Creating Water Ripples (5:19)
đšī¸ 10.10 - Automating Exhaust and Lights (6:10)
đšī¸ 10.11 - Setting up Wiggle Bones (6:52)
đšī¸ 10.12 - Organizing the Rig (8:14)
đšī¸ 10.13 - Test and Fix the Rig (7:06)
PART 2 | 11 - Fish Bot Animation & Finishing (01:39:43)
đ 11.01 - Chapter Introduction (1:42)
â ī¸ Important Changes in Blender
đšī¸ 11.02 - Scene Layout (8:15)
đšī¸ 11.03 - Looping Terrain (9:09)
đšī¸ 11.04 - Blocking Animation (8:25)
đšī¸ 11.05 - Blocking Claw Animation (13:25)
đšī¸ 11.06 - Blocking Fish Animation (7:21)
đšī¸ 11.07 - Refining Bot with Curves (11:33)
đšī¸ 11.08 - Refining Jets with Curves (6:19)
đšī¸ 11.09 - Refining Claw with Curves (6:31)
đšī¸ 11.10 - Refining Fish with Curves (14:25)
đšī¸ 11.11 - Baking Wiggle Bones (3:47)
đšī¸ 11.12 - Viewport Look Compositing (8:48)
Feedback & Results
â¤ī¸ Give us your Feedback
𤊠Share your Results
PART 3 | 12 - Owl Bot Breakdown (01:13:31)
đ 12.01 - Chapter Introduction (2:00)
đšī¸ 12.02 - Breakdown (11:38)
đšī¸ 12.03 - Setting up Eyes (5:43)
đšī¸ 12.04 - Setting up Brow and Beak (7:53)
đšī¸ 12.05 - Creating a CRT Look (10:57)
đšī¸ 12.06 - Creating Shader Custom Properties (7:01)
đšī¸ 12.07 - Rigging Telescopic Legs (11:33)
đšī¸ 12.08 - Using Scale as a Driver (7:19)
đšī¸ 12.09 - Creating the Environment (9:23)
Feedback & Results
â¤ī¸ Give us your Feedback
𤊠Share your Results
PART 3 | 13 - Snail Bot Breakdown (01:16:02)
đ 13.01 - Chapter Introduction (1:18)
đšī¸ 13.02 - Breakdown (10:02)
đšī¸ 13.03 - Shell Modeling (21:26)
đšī¸ 13.04 - Armor Plate Array (8:46)
đšī¸ 13.05 - Curve-based Snail Rig (10:21)
đšī¸ 13.06 - Linking Speaker to Audio (8:16)
đšī¸ 13.07 - Graphic Equalizer Display (14:49)
đšī¸ 13.08 - Performance Capture Dancing (3:55)
đšī¸ 13.09 - Secondary Automated Animation (7:08)
Feedback & Results
â¤ī¸ Give us your Feedback
𤊠Share your Results
PART 3 | 14 - Ostrich Bot Breakdown (01:24:54)
đ 14.01 - Chapter Introduction (1:24)
đšī¸ 14.02 - Breakdown (6:13)
đšī¸ 14.03 - Instance Modeling Guides (6:52)
đšī¸ 14.04 - Tail Feathers Rig (9:26)
đšī¸ 14.05 - Hydraulic IK Leg (21:11)
đšī¸ 14.06 - Ribbon Cables (6:32)
đšī¸ 14.07 - Cables Rig (8:21)
đšī¸ 14.08 - Head Follow Effect (2:15)
đšī¸ 14.09 - Looping Run Action (12:29)
đšī¸ 14.10 - Character Asset Creation (6:44)
đšī¸ 14.11 - Flock of Ostrich Bots Animation (12:36)
â Bonus Photo Studio Scene
đĨ Download the Bonus Scene (+Tutorial) (1:39)
Feedback & Results
â¤ī¸ Give us your Feedback
𤊠Share your Results
⨠Something special for you! â¨
đĨ Download the Bonus Scene (+Tutorial)
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