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BLENDER 2.8 LAUNCH PAD

Kickstart your Journey as 3D Artist

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Early Access


Please note that the course is currently in early access state. That means not all content of the course is available immediately, but you can already get access to a big portion of the course (9 of 15 chapters are online) and start learning. We will add the missing content in the next few days.


The early access comes with a 15% discount. To claim it, you simply enter the discount code EARLYBLEND in the coupon field at the checkout. This discount will only be available for the next two weeks or so (starting from June 18th) until the rest of the course is online.

Grab it while it's hot!

 

You want to become a 3D artist but you don't know where to start?

This video course is for you.


Everything you need to get started in ONE place.
This course will teach you everything that is important to start your journey as 3D artist. All the crucial fundamental principles, tools, settings and workflows are explained and you will learn a full pipeline to create simple yet beautiful 3D animations, step by step and easy to understand. No need for gathering online videos from different sources to get started.

Suitable for absolute beginners.
You don't know anything about 3D or Blender yet or you just started out? No problem. This course will take you by the hand right from the start and will guides you through the dense 3D jungle. If you have some experience already, this course will help you to fill in the missing gaps and smoothly enter the new and exciting land of Blender 2.8.

Thorough structured.
A whooping amount of 15 hrs of content awaits you. To make this easy to chew, we split the course into 15 chapters and ~200 short videos, mostly between 2 and 10 minutes long.

High quality.
All videos are in Full HD 1080p / MP4 format with English audio and captions. The course is available for streaming and download, including all important project files.

Get help along the way.
We give our best to make each lesson as clear and understandable as possible. If it still happens, that you got stuck at any point, you can ask for help or share your work in progress in the discussion section under each lecture.

Join the community.
Additionally, you get access to an exclusive Facebook group dedicated to our academy students only. There you can ask questions, share your renders and give or receive feedback from us or the other students.

 
 

Course Content

 

Chapter 1 - 3
User Interface, Navigation, working with 3D Objects and more

49 tutorials | ~3:40 hrs running time


Get to know Blender 2.8.
In the first three chapters you will learn how the new complete revised user interface of Blender 2.8 works, how to navigate, how to work with objects in 3D space and much more. These chapters are especially important to get the hang of Blender 2.8 and make the following chapters more enjoyable.

To make this part not too boring, we are doing some small exercises in between, to consolidate what you have learned.

 

Chapter 4 & 5
Modeling Fundamentals and Exersice

64 tutorials | ~5:05 hrs running time


Hands on guide to modeling. In the fourth chapter you will learn all the important modeling fundamentals, like workflows, tools and how to solve certain modeling problems.

In the fifth chapter we will practice modeling by creating a car and environment assets, step by step.


 

Chapter 6 & 7
Shading Fundamentals and Exercise

12 tutorials | ~1:20 hrs running time


The 3d world full of color.
In the sixth chapter you will learn all the important fundamentals on how to work with materials in Blender 2.8 (this is called "Shading"). We also take a look into the new "Look Dev Viewport Shading", which allows us to quickly view the 3D scene in different lighting conditions and see all the changes on the materials in real time.

In the seventh chapter we will practice shading by colorizing all assets which were modeled in the previous chapters.


Please note: To keep the content beginner friendly, we won't cover UV mapping and texturing in this chapter. These topics are planned to be either added in the future, as a bonus chapter or to be included in a separate course.


 

Chapter 8 & 9
Particle Simulation and World Creation

11 tutorials | ~1:10 hrs running time


3D world creation made easy. In the eighth chapter you will learn all important fundamentals on how to use the particle simulation, to create moving particles like rain or quickly grow a big forest.

In the ninth chapter we will use these techniques to assemble all previously created assets into a big desert scene.


 

Chapter 10 & 11
Lighting Fundamentals and Exercise

14 tutorials | ~1:15 hrs running time


Turn on the lights.
In the tenth chapter you will learn all the important fundamentals on how to work with lights in Blender 2.8. We take a look at different light types, important settings, how to use the background to light up your scene and how to work with indirect and volumetric lighting.

In the eleventh chapter we will practice lighting by adding light to the 3D scene created in the previous chapters and in this way generating a beautiful mood.


 

Chapter 12 & 13
Animation Fundamentals and Exercise

19 tutorials | ~1:40 hrs running time


Bring it to life. In the twelfth chapter you will learn all important fundamentals on how to animate 3D objects, properties and shapes. We take a look at the different editors for animation, keyframe interpolations and animation modifiers.

In the thirteenth chapter we will bring the 3D scene to life which was created in the previous chapters. We will animate the flying car, different camera shots and crashing the car into a rock.


 

Chapter 14 & 15
Rendering Fundamentals and Exercise

16 tutorials | ~1:05 hrs running time


Put it out.
In the fourteenth chapter you will learn all the fundamentals on how to render and output still images. We will learn more about the render and output settings, and we take a deep look into the new realtime render engine called EEVEE. Besides that, we will also have a quick look at the Cycles render engine for creating high quality renders and the Workbench render engine for creating technical images.

In the fifteenth and last chapter we will render out the final animation and convert it into a video which you can watch outside of Blender and share online with your friends and followers.

The animation you can see below is the final result of this course.

 
 

Free Preview


Below you can see the full course curriculum. All lessons which are marked as “Preview” can be watch for free.


Please note: Since the course is currently in early access state, not all lessons are listed below. We will add the missing content in the next few days.

Class Curriculum


  Chapter 03 - 3D Object Fundamentals
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  Chapter 04 - Modeling Fundamentals
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  Chapter 10 - Lighting Fundamentals
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  Chapter 11 - Exercise: Lighting a Sci-fi Car Scene
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  Chapter 12 - Animation Fundamentals
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  Chapter 13 - Exercise: Animating a Sci-fi Car Scene
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  Chapter 14 - Rendering Fundamentals
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  Chapter 15 - Exercise: Rendering a Sci-fi Car Scene
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  Download the Course and Project Files
Available in days
days after you enroll

Your Instructor

Zacharias Reinhardt
Blender Foundation Certified Trainer

Getting started into the world of Blender and 3D, can be really frustrating and overwhelming. I know exactly how that feels. When I started with Blender and 3D 15 years ago (in 2004), I had no one explaining to me how all of this works, I had no YouTube tutorials and basically no internet (it was very slow).

I had to figure out many things on my own which was sometimes really painful and took me a long time. But this doesn't stop me from pursuing my dreams and eventually becoming a freelance 3D artist and coach, making my living with Blender, 3D art and education.

Although it was worth all the trouble in the end, now looking back to my beginnings, I wished I had someone taking me by the hand and guiding me, to understand where to start, how to overcome certain pain points and how to create beautiful 3D art.

In my experience working on client projects as a freelance 3D artist and teaching Blender to companies, freelancers, and individuals for the past 7+ years, I’ve identified typical pain points, that can make your journey unnecessarily hard, when learning Blender.

That’s why I carefully crafted the Blender 2.8 Launch Pad course, so you don’t have to go through the same troubles I had to go through, and make your start into the 3D world less painful and more fun.

 

What students say about my other courses...

“Zacharias does it again! Honestly I wouldn’t have thought there is still something left to say about Sculpting in Blender, but this course definitely prooved the opposite to me. Zacharias shows some pretty nifty techniques to handle even the highest polycounts in Blender and achieve incredibly detailed results with just simple methods, while casually going through the whole process of sculpting! It’s amazing that there are always things in his videos that I didn’t know before.”

- Lukas Walzer, 3D Artist @ Animationsfabrik Hamburg

“Zach has set the bar for sculpting training in Blender with this course. If you’re like me, there are sliders in the sculpting toolbars that you’ve never touched, having no idea what they do. Those days are over! Zach covers it all and then some! And it’s not just technical, it’s also technique. Everyone from beginner to expert could learn a skill or two from Zach. It doesn’t get much more epic than this!”

- Sean Kennedy, Visual Effects Artist

“If you ever wondered where to start to learn sculpting in blender, then this course is a must have. Zach describes every single tool that are used in blender for sculpting and provide a very fun and easy tutorial, that can be taken by any beginner. There are also a lot of information and an advanced exercise for more advanced user. This course is definitely a reference to learn sculpting in Blender and Zach put a lot of effort to make a very professional package with a perfect editing.”

- Pierrick PICAUT, 3D Artist and Blender Foundation Certified Trainer

 

Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.
I never used Blender before, am I able to follow this courses?
Yes! This course is especially designed to help you get started, even if you don't know anything about Blender or 3D in general.
Do I need a powerful system to run Blender 2.8?
In general, Blender should also run on older systems. But when it comes to rendering, Blender 2.8 makes heavy use of your graphics card, especially when you're working with the EEVEE realtime renderer (what we will do a lot during this course). That's why we recommend to check if Blender 2.8 runs on your computer. Here you can check if your graphics card is supported. We also recommend downloading the latest version of Blender 2.8 and check if it runs on your machine.
Are you covering UV Mapping and Texturing in this course?
To keep the content beginner friendly, we won't cover UV mapping and texturing in this course. These topics are planned to be either added in the future, as a bonus chapter or to be included in a separate course.
Is this course suitable for advanced Blender users?
It depends. When you feel really comfortable with Blender already, this course is probably not for you. However, if you want to make the switch from Blender 2.7x to Blender 2.8 this course can help you. Also, if you feel that after learning Blender for a while, you are still not able to bring the 3d projects to life which are in your head, this course can help you fill in the missing gaps.
Can I get single chapters independently without buying the whole course?
Sorry, this is not possible.
 


Learning Blender and 3D art was one of the best things I've done in my life.

It is simply incredible how powerful this free and open source tool is. It allows me to bring my creative ideas to life, and even helps me to make a living.

Once I reached a certain point in the learning process, I was basically able to open up Blender and create what ever I had in my mind. This is like magic.

Since I can't really put it into words, I want you to experience the same. I'm here to guide you.

Let's get started on this exciting journey to become a 3D artist and learn to create 3D art you can be proud of.

 

Early Access


Please note that the course is currently in early access state. That means not all content of the course is available immediately, but you can already get access to a big portion of the course (9 of 15 chapters are online) and start learning. We will add the missing content in the next few days.


The early access comes with a 15% discount. To claim it, you simply enter the discount code EARLYBLEND in the coupon field at the checkout. This discount will only be available for the next two weeks or so (starting from June 18th) until the rest of the course is online.

Grab it while it's hot!

Get started now!