In this video, letβs learn how to quickly place many objects with the help of rigid body physics.
Notes:
Timestamps:
- 00:00 - Intro
- 00:33 - Snapping Recap
- 01:23 - Placing Objects to fall down
- 05:03 - Organize Objects
- 06:10 - Adding Rigid Body Physics (Passive & Active)
- 07:43 - Running the Simulation
- 09:06 - Fixing Simulation Issues
- 13:20 - Applying Transform & Remove Physics
- 13:43 - Using Rigid Body Physics Fast
- 14:19 - Physics on Objects with Children
- 15:13 - Physics on 3D Models consisting out of many Objects
- 17:34 - Temporary Collision Objects
- 21:21 - Conclusion
Shortcuts:
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Alt + D | Duplicate Linked
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Ctrl + Z | Undo
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R + R | Free Rotation (Trackball)
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C | Create New Collection
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M | Move to Collection
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Q | Quick Favorites
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N | Toggle Sidebar
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Space | Play Animation
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Ctrl + [ , ] | Preferences
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Shift + Left Arrow | Jump to First Frame
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Ctrl + P | Parent Objects
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Alt + P | Clear Parent
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P | Separate
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Shift + D | Duplicate
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/ | Toggle Local View
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Ctrl + A | Apply Menu
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Ctrl + J | Join Objects
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Shift + RMB | Place 3D Cursor
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Shift + A | Add Item
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G + G | Edge Slide
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E | Extrude
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X | Delete / Dissolve Selection
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