In this lesson we will fake atmosphere in form of 2D semi-transparent planes, a more performance friendly solution.
Important Shortcuts:
- Ctrl + T (in Shader Editor) | Add Mapping and Coordinate node network to texture nodes
Timestamps:
- 00:11 - other uses of the volume solution
- 01:04 - 2D plane solution using Gradient node
- 01:39 - placing gradients
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