đ 3.13 - Rendering Tips for Heavy Scenes
If you encounter problems like running out of memory or long rendering times throughout the creation of your scenes, this lesson is here to help with some tips! Do not hesitate to add your own tips and tricks in the discussion below :-)
Timestamps:
- 00:11 - Computer Specs
- 01:03 - Running out of memory
- 01:27 - Cutting down high-res textures
- 02:03 - Higher Dicing numbers
- 02:43 - Switching to CPU
- 03:15 - Lower resolutions
- 03:30 - Upscaling lower resolutions
- 03:56 - Lower samples and denoising
- 04:56 - Lower bounces
- 05:26 - Volumes and polycount
- 05:58 - Rendering in layers
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