In this video, we take the very first steps into the texturing process by creating the base plaster material for the robotics shop.
đĨ Download all textures here
Notes:
Timestamps:
- 00:09 - Opening thoughts
- 01:01 - Setting up first material
- 03:02 - Material adjustments
- 04:57 - Adding new material and mixing
- 08:04 - Final adjustments
Links:
Shortcuts:
- / | Local View
- Ctrl + T | Add Texture Coordinate and Mapping Nodes (Shader Editor)
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