πŸ•ΉοΈ 7.03 - Clay Shader - Bump Map

In this video, we will add 3 layers of bump map to the clay shader, some bigger dents, fingerprints and small surface imperfections.

Important Notes:

  • Blender 3.0 Alpha is used in this video
  • Make sure to set the "Color Space" of all Image Texture Nodes used as bump maps to β€œNon-Color”.

Important Shortcuts:

  • Ctrl + A | Apply Menu
  • Ctrl + H | Toggle Hidden Node Sockets
  • Ctrl + J | Add Frame Node
  • Ctrl + Shift + LMB | Add Viewer Node (Node Wrangler add-on)
  • Ctrl + T | Add Mapping Setup (Node Wrangler add-on)
  • Alt + P | Remove Node from Frame Node

Links

Timestamps:

  • 00:06 - What is a bump map?
  • 00:40 - Adding a dents bump map
  • 05:22 - Adding a fingerprints bump map
  • 08:47 - Adding a scratches bump map
  • 09:50 - Combining all bump maps
  • 12:00 - Wrapping up the bump map section

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Discussion

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