In this video we will start to create the assets for our scene by modeling the campfire assets.
Notes:
- Blender 2.93 Alpha is used in this video
- In Blender 3.0+ you can switch to other object's Edit Mode with Alt + Q (hove the mouse cursor over the object)
Timestamps:
- 00:06 - Modeling the logs
- 01:35 - Adjusting the logs
- 03:06 - Batch rename
- 03:47 - Modeling the stones
- 05:51 - Modeling the pot
Shortcuts:
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Shift + X, Y or Z | Exclude axis from transformation
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Ctrl + J | Join all selected objects
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Ctrl + F2 | Batch Rename
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M | Move all selected to Collection
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F2 | Rename selected object
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G + G | Edge/Vertex slide
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D | Switch editing to other object
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Alt + Z | Toggle X-Ray
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