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Complete and Continue
Cubic Worlds
PART 1 | 01 - Getting Started (00:06:34)
đ 1.01 - Welcome to the Course (6:34)
đĸ 1.02 - Updates
đĨ 1.03 - Download the Course (Request Access)
đŦ 1.04 - Community & Support
đĨī¸ 1.05 - System Specs & Tools
𧞠1.06 - Blender Shortcut PDF
đ 1.07 - How to send your Blender file to us
â 1.10 - What do these icons đđąđšī¸đâ mean?
PART 1 | 2 - Fundamentals (01:10:26)
đ 2.01 - Chapter Introduction (1:17)
đą 2.02 - Preferences (5:12)
đą 2.03 - Workspaces Preset File (7:16)
đą 2.04 - Asset Library (13:57)
đą 2.05 - Coloring Workflow (7:24)
â 2.06 - Bonus: Custom Shader - Part 1/2 (13:02)
â 2.07 - Bonus: Custom Shader - Part 2/2 (12:48)
đ 2.08 - Asset Creation & Troubleshooting (9:26)
PART 1 | 03 - Scene Creation (03:43:16)
đ 3.01 - Chapter Introduction (1:36)
đšī¸ 3.02 - Idea & Preparation (4:38)
đšī¸ 3.03 - Basic Scene Setup (6:13)
đšī¸ 3.04 - Basic Camera Setup (5:41)
đšī¸ 3.05 - Basic Light Setup (5:18)
đšī¸ 3.06 - Campfire Asset Modeling (9:38)
đšī¸ 3.07 - Campfire Assembling (11:17)
đšī¸ 3.08 - Tent Modeling (9:31)
đšī¸ 3.09 - Tent Detailing (6:09)
đšī¸ 3.10 - Robot Blocking & Posing (12:28)
đšī¸ 3.11 - Robot Head Modeling (14:17)
đšī¸ 3.12 - Robot Body Modeling (3:16)
đšī¸ 3.13 - Robot Upper Arm Modeling (7:21)
đšī¸ 3.14 - Robot Lower Arm Modeling (3:59)
đšī¸ 3.15 - Robot Hands Modeling (5:47)
đšī¸ 3.16 - Robot Sword Modeling (2:34)
đšī¸ 3.17 - Robot Pose Adjustments (4:22)
đšī¸ 3.18 - Robot Convert Instances (8:39)
đ 3.19 - Convert Instances Troubleshooting (5:37)
đšī¸ 3.20 - Robot Detailing (9:48)
đšī¸ 3.21 - Dune Modeling (11:26)
đšī¸ 3.22 - Composition Adjustments (4:46)
đšī¸ 3.23 - Mood & Lighting (9:07)
đšī¸ 3.24 - Adding Pre-Made Assets (10:47)
đšī¸ 3.25 - Cable Modeling (5:11)
đšī¸ 3.26 - Object Instancing (5:38)
đą 3.27 - Scatter Objects Add-on (5:17)
đšī¸ 3.28 - Scattering Grass & Stones (12:01)
đšī¸ 3.29 - Scattering Dirt, Trash & Vines (10:29)
â 3.30 - Using Pre-Made Characters (10:09)
PART 1 | 04 - Scene Motion (02:27:16)
â ī¸ Important Changes in Blender
đ 4.01 - Chapter Introduction (2:05)
đą 4.02 - Animation Refresher (13:31)
đšī¸ 4.03 - Camera Animation (11:32)
đšī¸ 4.04 - Vegetation Animation (7:49)
đšī¸ 4.05 - Cable Animation (8:51)
đšī¸ 4.06 - Simple Character Animation (4:50)
đšī¸ 4.07 - Fire Particles (13:19)
đšī¸ 4.08 - Sparks Particles (3:44)
đšī¸ 4.09 - Smoke Particles (5:38)
đšī¸ 4.10 - Dust Particles (7:14)
đšī¸ 4.11 - Pop-up Animation: Preparation (9:04)
đšī¸ 4.12 - Pop-up Animation: Commotion Add-on (10:09)
đą 4.13 - Scattered Objects Dissolve Workflow (8:47)
đšī¸ 4.14 - Scattered Objects Dissolve Animation (9:56)
đšī¸ 4.15 - Ground Dissolve Animation (6:57)
đšī¸ 4.16 - Ground Dissolve Particles (10:48)
đšī¸ 4.17 - Finalizing Particles (5:04)
đšī¸ 4.18 - Finalizing Animation (7:49)
PART 1 | 05 - Scene Finalization (01:53:21)
â ī¸ Important Changes in Blender
đ 5.01 - Chapter Introduction (1:40)
đšī¸ 5.02 - Depth of Field (8:38)
đšī¸ 5.03 - Fog: Compositing (13:00)
đšī¸ 5.04 - Fog: Volumetric Shader (11:14)
đšī¸ 5.05 - Lens Distortion & Vignette (4:02)
â 5.06 - Getting Feedback (3:40)
â 5.07 - Implementing Feedback (16:16)
đ 5.08 - Scene Clean Up (6:25)
đšī¸ 5.09 - EEVEE Render Settings (13:45)
đšī¸ 5.10 - Cycles Render Settings (17:03)
đšī¸ 5.11 - Combining Cycles and EEVEE (12:25)
đšī¸ 5.12 - Image Sequence to Video (5:08)
PART 1 | 06 - Scene Editing (01:24:46)
â ī¸ Important Changes in Blender
đ 6.01 - Chapter Introduction (1:10)
â 6.02 - Intro Animation Breakdown (8:36)
â 6.03 - Title Animation Breakdown (3:21)
đ 6.04 - Video Sequencer Fast Playback (7:35)
đą 6.05 - Video Editing (14:06)
đšī¸ 6.06 - Sound Design: Preparation (3:34)
đšī¸ 6.07 - Sound Design: Creative Concept (3:03)
đšī¸ 6.08 - Sound Design: Music (6:44)
đšī¸ 6.09 - Sound Design: Atmosphere (6:46)
đšī¸ 6.10 - Sound Design: Sound Effects (8:39)
đšī¸ 6.11 - Sound Design: Final Mix (4:58)
â 6.12 - Sound Design: Sound Resources (7:09)
đšī¸ 6.13 - Exporting Video with Sound (9:00)
Feedback & Results
â¤ī¸ Give us your Feedback
𤊠Share your Results
PART 2 | 07 - Character Creation (03:50:45)
đ 7.01 - Chapter Introduction (2:18)
đšī¸ 7.02 - Character Modeling - Part 1/2 (12:33)
đšī¸ 7.03 - Character Modeling - Part 2/2 (8:15)
â 7.04 - Yourself in Cubic Worlds (7:46)
đą 7.05 - Armature and Bones Basics (10:54)
đšī¸ 7.06 - Character Rig - Deform Bones (9:40)
đšī¸ 7.07 - Character Rig - Controller Bones (12:30)
đą 7.08 - Constraints Basics (8:53)
đšī¸ 7.09 - Character Rig - Constraints (12:29)
đą 7.10 - Skinning Basics (11:13)
đšī¸ 7.11 - Character Rig - Skinning (7:36)
đą 7.12 - Drivers Basics (16:19)
đšī¸ 7.13 - Character Rig - Drivers (11:33)
đšī¸ 7.14 - Character Rig - Organization (11:01)
đšī¸ 7.15 - Change a Rigged Character - Part 1/2 (12:20)
đšī¸ 7.16 - Change a Rigged Character - Part 2/2 (9:09)
đšī¸ 7.17 - Attach Objects to Hands (9:27)
đšī¸ 7.18 - Dog Preparation (5:00)
đšī¸ 7.19 - Dog Modeling - Part 1 (9:07)
đšī¸ 7.20 - Dog Modeling - Part 2 (12:05)
đšī¸ 7.21 - Dog Rig - Reusing the Human Rig (11:40)
đšī¸ 7.22 - Dog Rig - Constraints and Skinning (7:08)
đšī¸ 7.23 - Dog Rig - Drivers (11:38)
PART 2 | 08 - Machine Creation (03:45:12)
đ 8.01 - Chapter Introduction (2:00)
đą 8.02 - Grease Pencil Basics (5:32)
đšī¸ 8.03 - Robot Sketching (13:00)
đšī¸ 8.04 - Robot Modeling - Cockpit (11:34)
đšī¸ 8.05 - Robot Modeling - Limbs (11:48)
đšī¸ 8.06 - Robot Color and Adjustments (5:32)
đšī¸ 8.07 - Functionality Testing and Finalization (11:18)
đšī¸ 8.08 - Robot Rig - Adding Bones (14:06)
đšī¸ 8.09 - Robot Rig - Organization (8:44)
đšī¸ 8.10 - Robot Rig - Constraints (12:44)
đšī¸ 8.11 - Robot Rig - Skinning (13:40)
đšī¸ 8.12 - Car Preparation - Import 3D Scan (5:54)
đšī¸ 8.13 - Car Sketching (6:22)
đšī¸ 8.14 - Car Modeling - Bottom (5:36)
đšī¸ 8.15 - Car Modeling - Front (6:29)
đšī¸ 8.16 - Car Modeling - Back (7:50)
đšī¸ 8.17 - Car Modeling - Cockpit and Wheels (7:52)
đšī¸ 8.18 - Car Modeling - Adjustments and Color (6:56)
đšī¸ 8.19 - Car Modeling - Details and Finalization (10:03)
đšī¸ 8.20 - Car Rig - Adding Bones (9:47)
đšī¸ 8.21 - Car Rig - Skinning (3:54)
đšī¸ 8.22 - Car Rig - Doors and Hatch (6:15)
đšī¸ 8.23 - Car Rig - Spinning Wheels (8:06)
đšī¸ 8.24 - Car Rig - Steering (8:44)
đšī¸ 8.25 - Car Rig - Ground Detection (12:27)
đšī¸ 8.26 - Car Rig - Suspension (8:45)
PART 2 | 09 - Character Animation (02:19:42)
â ī¸ Important Changes in Blender
đ 9.01 - Chapter Introduction (1:43)
đą 9.02 - Animating Characters is Hard (3:54)
đ 9.03 - Fixing Asset Browser Issues (4:41)
đą 9.04 - Character Animation Basics - Part 1/2 (5:58)
đą 9.05 - Character Animation Basics - Part 2/2 (10:54)
đą 9.06 - Video Reference (6:28)
đšī¸ 9.07 - Walk Cycle (11:28)
đšī¸ 9.08 - Repeating Loop (6:48)
đšī¸ 9.09 - Walk on Path (5:06)
đšī¸ 9.10 - Non-Looping Animation - Part 1/4 (6:05)
đšī¸ 9.11 - Non-Looping Animation - Part 2/4 (12:40)
đšī¸ 9.12 - Non-Looping Animation - Part 3/4 (14:19)
đšī¸ 9.13 - Non-Looping Animation - Part 4/4 (12:17)
đšī¸ 9.14 - Modular Animation (15:43)
đšī¸ 9.15 - Baking Animations (8:21)
đšī¸ 9.16 - Stop-Motion Effect (3:52)
â 9.17 - Animating Characters in big Scenes (9:14)
Feedback & Results
â¤ī¸ Give us your Feedback
𤊠Share your Results
PART 3 | 10 - Family Trip Breakdown (01:42:32)
â ī¸ Important Changes in Blender
â "Family Trip" Animation (0:59)
đ 10.01 - Chapter Introduction (1:54)
đą 10.02 - Scene Overview (8:02)
đą 10.03 - Storytelling Analysis (7:51)
đą 10.04 - Terrain Creation (10:38)
đą 10.05 - Water Animation (8:54)
đą 10.06 - Water Splashes (4:16)
đą 10.07 - Tree Animation (9:45)
đą 10.08 - Birds (Particles) (10:57)
đą 10.09 - Car Rig Analysis (9:38)
đą 10.10 - Car Animation Analysis (12:58)
đą 10.11 - Character Animation Analysis (7:34)
đą 10.12 - Finalization Analysis (9:01)
Feedback & Results
â¤ī¸ Give us your Feedback
𤊠Share your Results
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đšī¸ 5.04 - Fog: Volumetric Shader
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