3.6 🔥 - Campfire Asset Modeling

In this video we will start to create the assets for our scene by modeling the campfire assets.

Important Notes:

  • Blender 2.93 Alpha is used in this video

Important Shortcuts:

  • Shift + X, Y or Z | Exclude axis from transformation
  • Ctrl + J | Join all selected objects
  • Ctrl + F2 | Batch Rename
  • M | Move all selected to Collection
  • F2 | Rename selected object
  • G + G | Edge/Vertex slide
  • D | Switch editing to other object
  • Alt + Z | Toggle X-Ray

Timestamps:

  • 00:06 - Modeling the logs
  • 01:35 - Adjusting the logs
  • 03:06 - Batch rename
  • 03:47 - Modeling the stones
  • 05:51 - Modeling the pot

Discussion

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