đą 3.6 - Shelf
Let's have a look at what different materials, masks, tools, filters etc. are hiding inside the Shelf window.
Timestamps:
- 00:10 - Materials
- 01:17 - Smart Materials
- 02:27 - Alphas
- 02:35 - Grunges, Procedurals, Pictures
- 02:54 - Hard Surfaces (Normals)
- 03:58 - Filters
- 04:32 - Particles, Tools
- 05:29 - Smart Masks
- 06:01 - Environments
Special Shortcuts:
- Shift + RMB + drag to sides | Rotate the HDR environment (lighting) of the scene
Below you can download all important project files for this lecture.
Please note: For a better download experience, right click on the files and click on "Save link as..."
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