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BLENDER 2.8 LAUNCH PAD
Chapter 01 - Getting Started
01 🔥 - Welcome to the Course (6:44)
02 🔥 - Download Blender (2:57)
03 🔥 - Download Blender Shortcut PDF (2:17)
04 🔥 - Blender 2.8 Beta User Interface Changes (4:14)
05 🔥 - Community & Support
06 - Tools and System Info
Chapter 02 - User Interface Fundamentals
01 🔥 - Understanding 3D Space (1:57)
02 🔥 - Understanding the User Interface (2:08)
03 🔥 - User Interface - Default User Interface (5:24)
04 🔥 - User Interface - The structure of an editor (3:56)
05 🔥 - User Interface - Editor Types (4:39)
06 🔥 - User Interface - Adjusting the User Interface (5:20)
07 - User Interface - Workspaces (5:51)
08 - User Interface - 10 User Interface Pro Tips (7:51)
09 - User Interface - Working with shortcuts (1:45)
10 🔥 - Navigation - Rotate, Pan and Zoom (1:24)
11 🔥 - Navigation - Viewpoints (3:16)
12 🔥 - Navigation - Perspective and Orthographic Projection (3:21)
13 - Navigation - Camera View (1:27)
14 - Navigation - Walk Navigation (3:40)
15 🔥 - Navigation - Solving Navigation Problems (5:59)
16 - Saving and Opening Files (6:11)
17 - Preferences (8:32)
Chapter 03 - 3D Object Fundamentals
01 🔥 - How Blender works deep inside (10:33)
02 🔥 - Selection - Select Tool (3:11)
03 🔥 - Selection - Select Box Tool (2:24)
04 - Selection - Select Circle Tool (1:57)
05 - Selection - Select Lasso Tool (1:02)
06 - Selection - More Selection Tools (4:01)
07 🔥 - Selection - Active and Passive Selection (3:55)
08 🔥 - Transformation - Move Tool (3:51)
09 🔥 - Transformation - Rotate Tool (1:57)
10 🔥 - Transformation - Scale Tool (2:22)
11 🔥 - Transformation - Transform Orientation (3:01)
12 - Transformation - Viewport Gizmos (4:05)
13 🔥 - Transformation - Solve Transformation Problems (1:38)
14 🔥 - Transformation - Transform Properties (4:12)
15 🔥 - Transformation - Pivot Point (3:07)
16 - Transformation - Snapping (4:27)
17 - Transformation - Randomize Transform (2:44)
18 🔥 - Transforming the right way (3:23)
19 🔥 - Modes (4:22)
20 🔥 - Operator Panel (1:53)
21 🔥 - Adding and removing 3D Objects (4:37)
22 - 3D Object Types (6:44)
23 🔥 - 3D Cursor (6:11)
24 🔥 - Joining and Separating 3D Objects (1:57)
25 🔥 - Parenting 3D Objects (4:53)
26 🔥 - Manipulating the Origin (5:00)
27 🔥 - Smooth and Flat Shading (2:58)
28 🔥 - Units (4:43)
29 🔥 - Scene Organization (Outliner) (12:42)
30 🔥 - Viewport Overlays (3:52)
31 🔥 - Wireframe Viewport Shading (5:10)
32 🔥 - Solid Viewport Shading (9:54)
Chapter 04 - Modeling Fundamentals
01 🔥 - How to model Everything? (3:34)
02 🔥 - Object vs Edit Mode (3:16)
03 🔥 - Vertices, Edges and Faces (1:44)
04 🔥 - Tris, Quads and Ngons (0:51)
05 🔥 - Understanding Topology (10:52)
06 🔥 - Understanding Normals (5:07)
07 🔥 - Edit Mode - Selection and Transformation (5:29)
08 🔥 - Edit Mode - Adding and Removing Elements (2:55)
09 - Edit Mode - Dissolve Options (2:42)
10 - Edit Mode - Multi-Object Editing (4:43)
11 🔥 - Edit Mode - Extrude Tools (7:12)
12 - Edit Mode - Inset Faces Tool (2:50)
13 - Edit Mode - Bevel Tool (2:47)
14 🔥 - Edit Mode - Loop Cut Tools (3:47)
15 - Edit Mode - Knife Tool (4:29)
16 - Edit Mode - Bisect Tool (2:44)
17 - Edit Mode - Poly Build Tool (1:28)
18 - Edit Mode - Spin Tools (6:25)
19 - Edit Mode - Smooth, Randomize and Subdivide Tools (4:07)
20 - Edit Mode - Vertex and Edge Slide Tools (2:28)
21 - Edit Mode - Shrink/Fatten Tool (2:57)
22 - Edit Mode - Shear Tool (2:15)
23 - Edit Mode - Rip Region/Edge Tools (2:57)
24 - Annotate Tools (4:30)
25 - Measure Tool (2:36)
26 - Proportional Editing (4:20)
27 - Quad View (2:56)
28 🔥 - Solving Modeling Problems - Overlapping Geometry (3:34)
29 🔥 - Solving Modeling Problems - Object Scale (4:03)
30 🔥 - Solving Modeling Problems - Wrong Normals (2:01)
31 - Solving Modeling Problems - Linked Data (2:11)
32 - Solving Modeling Problems - Scene Size (2:19)
33 🔥 - Understanding Modifiers (6:02)
34 - Array Modifier (5:10)
35 🔥 - Bevel Modifier (7:52)
36 - Boolean Modifier (2:59)
37 - Bool Tool Add-on (4:56)
38 🔥 - Mirror Modifier (5:40)
39 - Solidify Modifier (3:49)
40 🔥 - Subdivision Surface Modifier (6:44)
41 - Understanding Curves (9:34)
42 - Understanding 3D Text (4:14)
43 🔥 - Modeling Techniques (6:12)
Chapter 05 - Exercise: Modeling a Sci-fi Car Scene
01 🔥 - Finding a good Idea for your 3D Artwork (8:59)
02 - PureRef (8:43)
03 - Adding Reference Images to the 3D Viewport (6:50)
04 🔥 - Preparing the Car Scene (4:54)
05 🔥 - Car Body Part 1 (10:41)
06 🔥 - Car Body Part 2 (9:04)
07 🔥 - Car Body Part 3 (8:49)
08 🔥 - Car Details - Fenders (5:08)
09 - Car Details - Lamps (5:05)
10 - Car Details - Bumpers (3:32)
11 🔥 - Car Details - Carrier (3:07)
12 - Car Details - Side Mirrors and Door Handles (2:34)
13 🔥 - Car Details - Sci-fi Engine (4:00)
14 🔥 - Car Details - Nozzles (9:56)
15 - Car Details - Cables (2:07)
16 🔥 - Car Details - Luggage (5:49)
17 🔥 - Car Details - Smooth and Sharp Edges (10:04)
18 🔥 - Environment - Rocks (7:27)
19 🔥 - Environment - Rock Formations (9:19)
20 🔥 - Environment - Trees (5:02)
21 - Environment - Grass (3:05)
Chapter 06 - Shading Fundamentals
01 🔥 - What is Shading? (1:41)
02 🔥 - LookDev Viewport Shading (5:02)
03 🔥 - Adding and Removing Materials (7:42)
04 🔥 - Important Shaders (7:36)
05 🔥 - Principled Shader (5:48)
06 - Shader Editor Basics (8:26)
07 - Shader Editor - Random Color Exercise (3:57)
Chapter 07 - Exercise: Shading a Sci-fi Car Scene
01 🔥 - Car - Base Materials Part 1 (4:02)
02 🔥 - Car - Base Materials Part 2 (10:35)
03 🔥 - Car - Glowing Materials (4:25)
04 - Car - Damage Materials (10:04)
05 🔥 - Environment Materials (11:10)
Chapter 08 - Particle Fundamentals
01 🔥 - What are Particles? (4:01)
02 🔥 - Adding and Removing Particles (4:07)
03 - Emitter Particle Settings (8:45)
04 - Particle Collision (3:41)
05 🔥 - Hair Particle Settings (for placing 3D Objects) (7:00)
06 🔥 - Weight Painting and Vertex Groups (10:24)
07 - Force Fields (5:06)
08 🔥 - Solving Particle Problems (6:14)
Chapter 09 - Exercise: Assembling a Sci-fi Car Scene
01 🔥 - Assembling all assets into one file (3:26)
02 🔥 - Environment - Large Rocks (Particle System) (6:34)
03 🔥 - Environment - Small Rocks and Vegetation (Particle System) (8:46)
Chapter 10 - Lighting Fundamentals
01 🔥 - How Lighting works in 3D (2:44)
02 🔥 - Rendered Viewport Shading (2:17)
03 🔥 - Adding and Removing Lights (3:29)
04 🔥 - Light Types and Settings (6:47)
05 🔥 - Shadow Settings (11:55)
06 🔥 - World Lighting (HDRI) (6:07)
07 - Indirect Lighting (3:16)
08 - Volumetric Lighting (9:12)
Chapter 11 - Exercise: Lighting a Sci-fi Car Scene
01 🔥 - HDRI Background Lighting (4:47)
02 🔥 - Volumetric Fog (4:25)
03 🔥 - Sun Light (4:00)
04 🔥 - Car Lights (5:45)
05 🔥 - Rim Light (2:28)
Chapter 12 - Animation Fundamentals
01 🔥 - How Animation works in 3D? (3:15)
02 🔥 - Animating 3D Objects (4:30)
03 🔥 - Animating Properties (2:53)
04 - Animating Shapes (2:34)
05 🔥 - Timeline (6:40)
06 - Dope Sheet Editor (3:52)
07 🔥 - Graph Editor Exercise Part 1 - Bouncing Ball (12:06)
08 - Graph Editor Exercise Part 2 - Squeeze and Stretch (3:25)
09 - Keyframe Interpolation Modes (3:32)
10 - Animation Modifiers (Procedural Animation) (4:41)
11 🔥 - How to create great Animations? (2:14)
Chapter 13 - Exercise: Animating a Sci-fi Car Scene
01 🔥 - Setting up a Camera (6:59)
02 🔥 - Car Animation (8:38)
03 🔥 - Environment Animation (8:58)
04 🔥 - Camera Animation - Shot 1 (5:31)
05 🔥 - Camera Animation - Shot 2 (6:06)
06 🔥 - Camera Animation - Shot 3 (7:14)
07 - Camera Shake Animation (5:13)
08 - Car Crash Animation Part 1 (6:11)
09 - Car Crash Animation Part 2 (7:06)
Chapter 14 - Rendering Fundamentals
01 🔥 - What is Rendering? (2:15)
02 🔥 - Rendering Still Images (5:35)
03 🔥 - Render Output Settings (10:14)
04 🔥 - EEVEE Render - Sampling (1:57)
05 🔥 - EEVEE Render - Ambient Occlusion (1:44)
06 🔥 - EEVEE Render - Bloom (2:04)
07 🔥 - EEVEE Render - Depth of Field (2:18)
08 - EEVEE Render - Subsurface Scattering (2:28)
09 🔥 - EEVEE Render - Screen Space Reflections (3:38)
10 - EEVEE Render - Motion Blur (1:35)
11 🔥 - Cycles Render Basics (9:27)
12 - Workbench Render Basics (3:13)
13 - Rendering the 3D Viewport (1:42)
14 - Color Management (Artistic Approach) (2:32)
Chapter 15 - Exercise: Rendering a Sci-fi Car Scene
01 🔥 - Rendering the Car Animation (14:25)
02 🔥 - Converting an Image Sequence to a Video (2:52)
03 - Conclusion (3:13)
Download the Course and Project Files
Download: All Videos and Project Files
03 🔥 - Adding and Removing Lights
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